![]() ![]() Freeze the planes in place so that you can't mess them up by selecting the planes and going to Toggle Layer Explorer, then while the planes are still selected right-click to add a New Layer then before you freeze the planes go to the Display and uncheck Show Frozen in Gray, then click the Snowflake icon to freeze the planes in place. Add the images to the planes by going to Rendering, Material Editor, Compact Material Editor then chose a default material sphere, then choose Blinn Basic Parameters > Diffuse > Bitmap then find the file of the image you want to apply to that surface then you need to select the Assign Material to Selection and the Show Shaded Material in Viewport. Modify those planes to have only one cell by selecting the plane, going to Modify, and changing the Length and Width Segs to 1.ģ. Create a plane in the front view and side view by going to Create > Standard Primitives > PlaneĢ. ![]() In order to set up your drawings in 3DSmax, you must:ġ. When doing this tutorial you are free to model whatever character you would like: you can search and download a character drawing using the search "front view and side view character drawings" or something similar, you can draw your own character views and upload them, or you can use the sample character I have provided in the downloadable jpegs above. ![]()
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